Fun and Games 2012 – The 4th International Conference on Fun and Games
Eine Konferenz für Spielekonzeptioner, -Gestalter, -Entwickler. Fun and Games 2012
4 – 6 September 2012, Toulouse, France
Fun and Games 2012 is a single-track, 2-day conference where academics and practitioners can interact together in a playful event that marries the best of academic writing with the most innovative play experiences. The conference invites original contributions from designers, developers and researchers in computer games, play experience, game design and fun. Of particular interest are contributions that cross the traditional disciplines of human-computer interaction, games design, and game development. The conference provides a venue for presenting and discussing peer reviewed papers, posters and live demos. Furthermore, the conference encourages student game/play designers and developers to submit their works to the Fun and Games Design Competition. The nominees of this competition receive a free pass to the conference and winners will be awarded at the conference.
Papers are solicited from, but not limited to the following topics:
Game theories, constructs, concepts and frameworks
Game design methods, principles and processes
Evaluating games & measuring player experiences
Serious games such as: games for special target groups such as children, elderly, people with special needs, etc., social games, games for health
Persuasive aspects of games and play
Game interaction: Mobile games, pervasive games, tangible games, multimodal games, exertion games
Innovation & technology: robots, smart toys, frameworks & engines, sensors for games and play
Regina Bernhaupt, IRIT, Toulouse, France
Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT University, Melbourne, Australia
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