FMX: Conference on Animation, Effects, Games and Transmedia
April 26-29, Stuttgart, Germany
Das offizielle Programm ist online. Es wird wieder aufregend, spannend, unterhaltsam und Horizont erweiternd. Wir freuen uns. Das Thema: Blending Realities. Im Bereich GAMES ist das Programm viel versprechend. Aber auch in den anderen… Das wird schwer. Was soll ich hören? Was soll ich übergehen? Warum kann ich nicht 3 x sein? Allein der Bereich „Concept Art“! Schluck!
CONFERENCE | ART | CONCEPT ART
The Art of „Kung Fu Panda 3“
Max Boas (DWA), Raymond Zibach (DWA)
CONFERENCE | ART | CONCEPT ART
Concept Art at Weta Digital
Michael Pangrazio (Weta)
CONFERENCE | ART | CONCEPT ART
Shifting Landscape: Pioneering World creation for PlayStation VR
Jason Hickey (SCE London Studio)
CONFERENCE | ART | CONCEPT ART
Walt Disney Animation Studios: Designing the Worlds of Zoomania
Matthias Lechner (Disney Animation)
CONFERENCE | ART | SOUND DESIGN
Lapins Crétins: Audio Post Production on TV series
Louis Molinas (Miroslav Pilon), Yoann Veyrat (Miroslav Pilon)
CONFERENCE | ART | SOUND DESIGN
The Sound of Inside Out and Dark Night Rises
MaryJo Lang, Alyson Dee Moore
CONFERENCE | ART | SOUND DESIGN
Sound Editing
Karen Baker Landers
CONFERENCE | ART | SOUND DESIGN
Sound in VR Games, and in VR environments in general
Vincent Percevault (Game Audio Factory)
CONFERENCE | ART | SOUND DESIGN
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
Blending Realities – Immersion.Disruption.Transformation.
Katharina Tillmanns (G4C Europe)
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
To Be Announced
James Pallot (Emblematic Group)
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
Let’s get physical: moving games beyond Screens
Chris O’Reilly (Nexus)
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
Guardian – 6×9
Ed Thomas (The Mill)
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
New Way sof Broadcasting: Perceiving the World Through Games
Alexander Knetig (Arte)
CONFERENCE | GAMES | GAMES FOR CHANGE EUROPE
Lost in Harmony – Character diversity in casual games
Yoan Fanise (Digixart)
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